

The Lair
Build a Lair that brews while you sleep: stir, build, Ascend, and fill the Grand Vintage. It's the only game where playing itself mints new NFTs: every Grand Vintage you brew becomes a brand-new potion.
Free alchemy games on Robinhood Chain. Top a leaderboard and the contract lets you mint a potion. Burn potions into Homunculi, and they give you an edge in every game.
Daily Brewcloses soon#1 wins a potionPlay ›Free to play · no wallet needed to start · new Daily Brew every day
Every game is free in your browser. Every game feeds the same collection.


Build a Lair that brews while you sleep: stir, build, Ascend, and fill the Grand Vintage. It's the only game where playing itself mints new NFTs: every Grand Vintage you brew becomes a brand-new potion.
Drop potions into the cauldron and brew them up the ladder, all the way to the Philosopher's Stone. The top 3 every week win a potion.
Hit the runes on the beat across three electronic songs built to be hard: arrow keys on a computer, taps on a phone. The top 3 every week win a potion.
Each new game joins the Daily Brew rotation, with its own weekly prize and its own Homunculus powers.
Follow for the next oneOne collection and a whole arcade of games. Everything you do in one game feeds the others.

Every game is free in your browser. One of them is the Daily Brew each day, and #1 wins a potion.

The best players win the right to mint new potions straight from the contract, like a Grand Vintage. Skill is all it takes.

Burn three potions in the Crucible and a Homunculus climbs out. Feed it to grow it. Every burn makes the rest rarer.

Every Homunculus has a power in every game, once a round. Higher tiers and grown ones hit harder.
Today's best brewers, this week's biggest burners, and the race between communities.



Ten NFT communities race to burn the most potions each week. The winning guild's members brew +10% faster all next week.

Hold a potion? Open the Lair with your wallet before 8 Oct, 12:00 UTC and you're in the draw for a Grand Vintage and five more potions.
Open the Lair
The biggest brewers, the most Vintages, the rarest shelves, and where all twenty Genesis Vintages live today.
Visit the HallBurn three identical potions and a Homunculus climbs out of the Crucible. Feed it potions of its own school and it grows, all the way to Ascended. In the Arcade it gives you a power in every game.



Same school, same tier. Brewed in the Lair or found on OpenSea.

Five times its potion's bonus, and it still counts for every set.

Feed it potions of its school. New art, and ×2.5 its bonus.

Wings, a halo of runes, and ×4 its bonus. The rarest thing a player can make.
Lair bonuses shown for a Tier IV Crimson. Burned and fed potions are gone for good, so every one makes the rest rarer, and earns you Embers.
Bring a Homunculus into a run and it uses its school's power once. Grown and Ascended ones hit harder, and a higher tier wins you bigger prizes. In Cauldron Merge:
Still WatersThe brew can spill over without ending your run
OvergrowthMerges jump two steps up the ladder
KindleYour chain is held at ×3
Golden HourEvery merge scores double
UnmakeRemove any piece you choose
He has tended this cauldron longer than anyone remembers, and he'll show you the work.
Ah, a new face in the Lair. Mind the cauldron; it bites.
— The Alchemisttap him ›
Hold a potion and it strengthens your Lair. The higher the tier, the rarer the roll — and the bigger the bonus.
Six tiers. The first four you'll brew yourself, given patience.
— The Alchemisttap him ›





Every potion belongs to a school. Each school powers a different part of your Lair, and gives its Homunculi a different power in the Arcade. Collect across schools for set bonuses, or go deep in one.

The tides remember what others forget.

From decay, all things multiply.

Ignite the moment. Let nothing wait.

Time is not lost, only distilled.

Beyond the known. For those who remain.

"Come along. The fire won't stoke itself." Today's Daily Brew is waiting, and your Lair keeps brewing while you play.